Has anyone had a problem with decals turned on in the game halo while running a ati 9200 card all the bullet holes and explosions marks come up really bright or white
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Read this HALO tweakguide , it is informative. I have tried halo on a r9200 before with ok looking results, a bit slow though. With the tweakguide, you can learn to overcome that. Some of the cheap 64bit r9200 cards can have issues with pixel shader 1.4
The guide shows how to run the game with ps 1.1
That may fix your problem and definately speed up the game as well.
As always, system specs are needed to better know whats goin on.athlon xp-m@2456mhz(12x204)
tt aquariusII liquid cooled/ arctic silver ceramique
asus a7n8xe-dlx
thermaltake xaserIII lanfire
bfg 6800gt
seagate sataII 250gb/seagate 7200rpm 160gb ide
samsung dvdrw
2x1024 kingston hyper-x pc3200/ windows xp pro sp3
logitech mx518/ logitech wingman rumble
2x samsung 955df 19"/ canon i960
creative x-fi fatal1ty 64mb/ altec lansing 251-5.1
mushkin 550w
opteron 146 @ 2850 (10x285)
DFI infinity nf4 ultra
thermaltake tsunami dream -black
seagate sataII 500gb
evga 8600gt oc ssc edition
samsung sata dvd-rw
2x1024 ocz black
logitech ifeel/ nec accusync 75f
ocz fatal1ty 550w
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ok cool
my specs are as follows
Asus A7N8X Deluxe
Athlon Xp 2600
512Mb DDR Ram running in Dual channel mode
Seagate 80Gb hard drive
Saphire Ati 9200 (it was cheap maybe thats my prob?)
Well ne way i was pricing a new video card 2day the 9200 is only one i bought to keep me going for a bit, i just built a new pc and didn't have enough money for a decent video card and all i had was an old TNT 1 so i bought the 9200 to keep me going prolly get a 9800 Pro or fx5950 soon ne way but i'd like to c if i can fix this problem till then.
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