Hello, new guy on the forums.. although i have been coming to tweaktown alot in the past.
The people at the ut boards are not a big amount of help (plus i love you guys )Also, I don't know if this is in the right area or not.. so bare with me.
Alright so here is my problem.. it is completely random when it hangs, but when it does.. it does it for like 10-15 sec every maybe 20sec to 2 min. Now I would understand it doing it if the game didn't run smooth at all.. But the game runs solid and everything.. it is just the hangs that are really getting to me. I updated the nvidia drivers and all, i'm scared to update my bios nor do i want to overclock my cpu(don't want to put the volcano 9 in.. way too loud) or video card(fried my geforce 3). All my other games (warcraft 3, splinter cell: pandora tomorrow online demo, thief 3.) work fine.. no hangs. Well the best thing to do is to post my specs.. so here i go.
------------------
System Information
------------------
Time of this report: 7/27/2004, 22:09:20
Operating System: Windows XP Professional (5.1, Build 2600) Service Pack 1 (2600.xpsp1.020828-1920)
System Manufacturer: ASUSTeK Computer INC.
System Model: A7N8X2.0
BIOS: Phoenix - AwardBIOS v6.00PG
Processor: AMD Athlon(tm) XP 2200+, MMX, 3DNow, ~1.8GHz
Memory: 768MB RAM (100$ 512mb corsair, and a 20$ stick of 256)
Page File: 177MB used, 1700MB available
Windows Dir: C:\WINDOWS
DirectX Version: DirectX 9.0b (4.09.0000.0902)
DX Setup Parameters: Not found
DxDiag Version: 5.03.0001.0902 32bit Unicode
---------------
Display Devices
---------------
Card name: NVIDIA GeForce4 Ti 4600
Manufacturer: NVIDIA
Chip type: GeForce4 Ti 4600
DAC type: Integrated RAMDAC
Device Key: Enum\PCI\VEN_10DE&DEV_0250&SUBSYS_800917F2&REV_A3
Display Memory: 128.0 MB
Current Mode: 1280 x 960 (32 bit) (85Hz)
Monitor: Plug and Play Monitor
Monitor Max Res: 1600,1200
Driver Name: nv4_disp.dll
Driver Version: 6.14.0010.6176 (English)
DDI Version: 9 (or higher)
Driver Attributes: Final Retail
Driver Date/Size: 7/12/2004 16:50:00, 3740032 bytes
WHQL Logo'd: Yes
WHQL Date Stamp: n/a
VDD: n/a
Mini VDD: nv4_mini.sys
Mini VDD Date: 7/12/2004 16:50:00, 2459968 bytes
Device Identifier: {D7B71E3E-4110-11CF-626C-03A002C2CB35}
Vendor ID: 0x10DE
Device ID: 0x0250
SubSys ID: 0x800917F2
Revision ID: 0x00A3
Revision ID: 0x00A3
Video Accel: ModeMPEG2_A ModeMPEG2_B ModeMPEG2_C ModeMPEG2_D
Deinterlace Caps: {212DC722-3235-44A4-BD29-E1652BBCC71C}: Format(In/Out)=(YUY2,0x3231564e) Frames(Prev/Fwd/Back)=(0,0,2) Caps=VideoProcess_YUV2RGB VideoProcess_StretchX VideoProcess_StretchY DeinterlaceTech_PixelAdaptive
{212DC723-3235-44A4-BD29-E1652BBCC71C}: Format(In/Out)=(YUY2,0x3231564e) Frames(Prev/Fwd/Back)=(0,0,1) Caps=VideoProcess_YUV2RGB VideoProcess_StretchX VideoProcess_StretchY DeinterlaceTech_MedianFiltering
{335AA36E-7884-43A4-9C91-7F87FAF3E37E}: Format(In/Out)=(YUY2,0x3231564e) Frames(Prev/Fwd/Back)=(0,0,0) Caps=VideoProcess_YUV2RGB VideoProcess_StretchX VideoProcess_StretchY DeinterlaceTech_BOBVerticalStretch
{212DC722-3235-44A4-BD29-E1652BBCC71C}: Format(In/Out)=(NV12,0x3231564e) Frames(Prev/Fwd/Back)=(0,0,2) Caps=VideoProcess_YUV2RGB VideoProcess_StretchX VideoProcess_StretchY DeinterlaceTech_PixelAdaptive
{212DC723-3235-44A4-BD29-E1652BBCC71C}: Format(In/Out)=(NV12,0x3231564e) Frames(Prev/Fwd/Back)=(0,0,1) Caps=VideoProcess_YUV2RGB VideoProcess_StretchX VideoProcess_StretchY DeinterlaceTech_MedianFiltering
{335AA36E-7884-43A4-9C91-7F87FAF3E37E}: Format(In/Out)=(NV12,0x3231564e) Frames(Prev/Fwd/Back)=(0,0,0) Caps=VideoProcess_YUV2RGB VideoProcess_StretchX VideoProcess_StretchY DeinterlaceTech_BOBVerticalStretch
Registry: OK
DDraw Status: Enabled
D3D Status: Enabled
AGP Status: Enabled
DDraw Test Result: Not run
D3D7 Test Result: Not run
D3D8 Test Result: Not run
D3D9 Test Result: Not run
-------------
Sound Devices
-------------
Description: Creative SB Audigy LS
Default Sound Playback: Yes
Default Voice Playback: Yes
Hardware ID: PCI\VEN_1102&DEV_0007&SUBSYS_10021102&REV_00
Manufacturer ID: 1
Product ID: 100
Type: WDM
Driver Name: P17.sys
Driver Version: 5.12.0001.0255 (English)
Driver Attributes: Final Retail
WHQL Logo'd: Yes
Date and Size: 1/16/2004 01:55:22, 687232 bytes
Other Files:
Driver Provider: Creative Technology Ltd.
HW Accel Level: Full
Cap Flags: 0xF5F
Min/Max Sample Rate: 4000, 192000
Static/Strm HW Mix Bufs: 64, 63
Static/Strm HW 3D Bufs: 64, 63
HW Memory: 0
Voice Management: Yes
EAX(tm) 2.0 Listen/Src: Yes, Yes
I3DL2(tm) Listen/Src: No, No
Sensaura(tm) ZoomFX(tm): No
Registry: OK
Sound Test Result: Not run
Description: NVIDIA(R) nForce(TM) Audio (emulated)
Default Sound Playback: No
Default Voice Playback: No
Hardware ID: *NFORCE
Manufacturer ID: 1
Product ID: 100
Type: Emulated
Driver Name:
Driver Version:
Driver Attributes:
WHQL Logo'd:
Date and Size:
Other Files:
Driver Provider: NVIDIA Corporation
HW Accel Level: Emulation Only
Cap Flags: 0x2F
Min/Max Sample Rate: 100, 100000
Static/Strm HW Mix Bufs: 0, 0
Static/Strm HW 3D Bufs: 0, 0
HW Memory: 0
Voice Management: No
EAX(tm) 2.0 Listen/Src: No, No
I3DL2(tm) Listen/Src: No, No
Sensaura(tm) ZoomFX(tm): No
Registry: OK
Sound Test Result: Not run
---------------------
Sound Capture Devices
---------------------
Description: Creative SB Audigy LS
Default Sound Capture: Yes
Default Voice Capture: Yes
Driver Name: P17.sys
Driver Version: 5.12.0001.0255 (English)
Driver Attributes: Final Retail
Date and Size: 1/16/2004 01:55:22, 687232 bytes
Cap Flags: 0x41
Format Flags: 0xFFF
Description: NVIDIA(R) nForce(TM) Audio
Default Sound Capture: No
Default Voice Capture: No
Driver Name: nvapu.sys
Driver Version: 5.10.2917.0000 (English)
Driver Attributes: Final Retail
Date and Size: 12/4/2002 21:01:00, 241664 bytes
Cap Flags: 0x1
Format Flags: 0xCC0
also it is a nforce board
pulled out of dxdiag.. if there is anything else you would like to see (besides me naked.. jk d=) i would be happy to show you.
edit: ok here is the settings i use in the game. And the name of stuff that i have no clue that do.. but i'm sure you guys do.
http://www.paleghost.com/temp/utset.jpg
i don't want to post a huge picture.(thinking of the 56kers)
also on a personal note.. if they had a openGL option.. i'm sure i wouldn't be having this problem.
Thanks in advance
The people at the ut boards are not a big amount of help (plus i love you guys )Also, I don't know if this is in the right area or not.. so bare with me.
Alright so here is my problem.. it is completely random when it hangs, but when it does.. it does it for like 10-15 sec every maybe 20sec to 2 min. Now I would understand it doing it if the game didn't run smooth at all.. But the game runs solid and everything.. it is just the hangs that are really getting to me. I updated the nvidia drivers and all, i'm scared to update my bios nor do i want to overclock my cpu(don't want to put the volcano 9 in.. way too loud) or video card(fried my geforce 3). All my other games (warcraft 3, splinter cell: pandora tomorrow online demo, thief 3.) work fine.. no hangs. Well the best thing to do is to post my specs.. so here i go.
------------------
System Information
------------------
Time of this report: 7/27/2004, 22:09:20
Operating System: Windows XP Professional (5.1, Build 2600) Service Pack 1 (2600.xpsp1.020828-1920)
System Manufacturer: ASUSTeK Computer INC.
System Model: A7N8X2.0
BIOS: Phoenix - AwardBIOS v6.00PG
Processor: AMD Athlon(tm) XP 2200+, MMX, 3DNow, ~1.8GHz
Memory: 768MB RAM (100$ 512mb corsair, and a 20$ stick of 256)
Page File: 177MB used, 1700MB available
Windows Dir: C:\WINDOWS
DirectX Version: DirectX 9.0b (4.09.0000.0902)
DX Setup Parameters: Not found
DxDiag Version: 5.03.0001.0902 32bit Unicode
---------------
Display Devices
---------------
Card name: NVIDIA GeForce4 Ti 4600
Manufacturer: NVIDIA
Chip type: GeForce4 Ti 4600
DAC type: Integrated RAMDAC
Device Key: Enum\PCI\VEN_10DE&DEV_0250&SUBSYS_800917F2&REV_A3
Display Memory: 128.0 MB
Current Mode: 1280 x 960 (32 bit) (85Hz)
Monitor: Plug and Play Monitor
Monitor Max Res: 1600,1200
Driver Name: nv4_disp.dll
Driver Version: 6.14.0010.6176 (English)
DDI Version: 9 (or higher)
Driver Attributes: Final Retail
Driver Date/Size: 7/12/2004 16:50:00, 3740032 bytes
WHQL Logo'd: Yes
WHQL Date Stamp: n/a
VDD: n/a
Mini VDD: nv4_mini.sys
Mini VDD Date: 7/12/2004 16:50:00, 2459968 bytes
Device Identifier: {D7B71E3E-4110-11CF-626C-03A002C2CB35}
Vendor ID: 0x10DE
Device ID: 0x0250
SubSys ID: 0x800917F2
Revision ID: 0x00A3
Revision ID: 0x00A3
Video Accel: ModeMPEG2_A ModeMPEG2_B ModeMPEG2_C ModeMPEG2_D
Deinterlace Caps: {212DC722-3235-44A4-BD29-E1652BBCC71C}: Format(In/Out)=(YUY2,0x3231564e) Frames(Prev/Fwd/Back)=(0,0,2) Caps=VideoProcess_YUV2RGB VideoProcess_StretchX VideoProcess_StretchY DeinterlaceTech_PixelAdaptive
{212DC723-3235-44A4-BD29-E1652BBCC71C}: Format(In/Out)=(YUY2,0x3231564e) Frames(Prev/Fwd/Back)=(0,0,1) Caps=VideoProcess_YUV2RGB VideoProcess_StretchX VideoProcess_StretchY DeinterlaceTech_MedianFiltering
{335AA36E-7884-43A4-9C91-7F87FAF3E37E}: Format(In/Out)=(YUY2,0x3231564e) Frames(Prev/Fwd/Back)=(0,0,0) Caps=VideoProcess_YUV2RGB VideoProcess_StretchX VideoProcess_StretchY DeinterlaceTech_BOBVerticalStretch
{212DC722-3235-44A4-BD29-E1652BBCC71C}: Format(In/Out)=(NV12,0x3231564e) Frames(Prev/Fwd/Back)=(0,0,2) Caps=VideoProcess_YUV2RGB VideoProcess_StretchX VideoProcess_StretchY DeinterlaceTech_PixelAdaptive
{212DC723-3235-44A4-BD29-E1652BBCC71C}: Format(In/Out)=(NV12,0x3231564e) Frames(Prev/Fwd/Back)=(0,0,1) Caps=VideoProcess_YUV2RGB VideoProcess_StretchX VideoProcess_StretchY DeinterlaceTech_MedianFiltering
{335AA36E-7884-43A4-9C91-7F87FAF3E37E}: Format(In/Out)=(NV12,0x3231564e) Frames(Prev/Fwd/Back)=(0,0,0) Caps=VideoProcess_YUV2RGB VideoProcess_StretchX VideoProcess_StretchY DeinterlaceTech_BOBVerticalStretch
Registry: OK
DDraw Status: Enabled
D3D Status: Enabled
AGP Status: Enabled
DDraw Test Result: Not run
D3D7 Test Result: Not run
D3D8 Test Result: Not run
D3D9 Test Result: Not run
-------------
Sound Devices
-------------
Description: Creative SB Audigy LS
Default Sound Playback: Yes
Default Voice Playback: Yes
Hardware ID: PCI\VEN_1102&DEV_0007&SUBSYS_10021102&REV_00
Manufacturer ID: 1
Product ID: 100
Type: WDM
Driver Name: P17.sys
Driver Version: 5.12.0001.0255 (English)
Driver Attributes: Final Retail
WHQL Logo'd: Yes
Date and Size: 1/16/2004 01:55:22, 687232 bytes
Other Files:
Driver Provider: Creative Technology Ltd.
HW Accel Level: Full
Cap Flags: 0xF5F
Min/Max Sample Rate: 4000, 192000
Static/Strm HW Mix Bufs: 64, 63
Static/Strm HW 3D Bufs: 64, 63
HW Memory: 0
Voice Management: Yes
EAX(tm) 2.0 Listen/Src: Yes, Yes
I3DL2(tm) Listen/Src: No, No
Sensaura(tm) ZoomFX(tm): No
Registry: OK
Sound Test Result: Not run
Description: NVIDIA(R) nForce(TM) Audio (emulated)
Default Sound Playback: No
Default Voice Playback: No
Hardware ID: *NFORCE
Manufacturer ID: 1
Product ID: 100
Type: Emulated
Driver Name:
Driver Version:
Driver Attributes:
WHQL Logo'd:
Date and Size:
Other Files:
Driver Provider: NVIDIA Corporation
HW Accel Level: Emulation Only
Cap Flags: 0x2F
Min/Max Sample Rate: 100, 100000
Static/Strm HW Mix Bufs: 0, 0
Static/Strm HW 3D Bufs: 0, 0
HW Memory: 0
Voice Management: No
EAX(tm) 2.0 Listen/Src: No, No
I3DL2(tm) Listen/Src: No, No
Sensaura(tm) ZoomFX(tm): No
Registry: OK
Sound Test Result: Not run
---------------------
Sound Capture Devices
---------------------
Description: Creative SB Audigy LS
Default Sound Capture: Yes
Default Voice Capture: Yes
Driver Name: P17.sys
Driver Version: 5.12.0001.0255 (English)
Driver Attributes: Final Retail
Date and Size: 1/16/2004 01:55:22, 687232 bytes
Cap Flags: 0x41
Format Flags: 0xFFF
Description: NVIDIA(R) nForce(TM) Audio
Default Sound Capture: No
Default Voice Capture: No
Driver Name: nvapu.sys
Driver Version: 5.10.2917.0000 (English)
Driver Attributes: Final Retail
Date and Size: 12/4/2002 21:01:00, 241664 bytes
Cap Flags: 0x1
Format Flags: 0xCC0
also it is a nforce board
pulled out of dxdiag.. if there is anything else you would like to see (besides me naked.. jk d=) i would be happy to show you.
edit: ok here is the settings i use in the game. And the name of stuff that i have no clue that do.. but i'm sure you guys do.
http://www.paleghost.com/temp/utset.jpg
i don't want to post a huge picture.(thinking of the 56kers)
also on a personal note.. if they had a openGL option.. i'm sure i wouldn't be having this problem.
Thanks in advance
Comment