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Fire GL2 vs Geforce 4

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  • Fire GL2 vs Geforce 4

    Hey what's up guys. I have a quick question for you: Which is better, the ever popular Nvidia Geforce 4ti 4600, or a Fire GL2? The reason I am asking this is because my boss gave me the Fire GL2 because he did not want it. When I went to look for the product online it turns out that it's worth about 800 dollars!!! So would the higher price mean a better card?


  • #2
    Good for high resolution Open GL apps. - what kind of Direct X support does it have?
    It's not really a gaming card.


    • #3
      Here are the specs for the Fire GL 2:

      Graphics controller
      IBM Chipset: RC 1000 256-bit Graphics Rasterizer and GT1000 hardware geometry engine with integrated features including
      VGA Controller
      2D/3D Raster Engine and dual Texture Unit
      8-bit Double Buffered Overlays
      Video Overlay Unit
      2 DMA / BLIT Units
      Polygon Setup Processor
      300 MHz / 30-bit Palette DAC, including four color lookup tables and gamma correction table
      256-bit Rasterizer & DDR memory interface
      Bus type
      AGP 2X/4X v2.0 Compliant
      Memory configuration
      64 Mb DDR SGRAM, Unified Framebuffer
      Operating system support
      Windows NT 4.0
      Windows 2000
      Intel SSE Optimized
      AMD 3DNow! Support
      3D performance
      27 million Triangles/second, G-Shaded, Z-buffered, non-Textured
      31 Million Anti-Aliased Vectors/second
      410 Million Pixels/second fill rate, G-Shaded, Z-buffered, non-Textured
      200 Million Pixels/second Trilinear Texture fill rate (Mip-mapped)
      3D features
      Full OpenGL 1.1 ICD with 1.2 functional extensions
      Single-pass bump mapping and hardware 3D textures
      Gouraud shading
      Bilinear and trilinear MIP-mapping
      Alpha blending
      Fogging and depth cueing
      Anti-aliased lines and sorted polygons
      Scissoring and stippling
      Overlay and stencil buffers
      Hardware geometry acceleration
      100% OpenGL geometry pipeline
      Full geometry transform processing
      Full lighting calculations for 16 sources, including directional, positional and spot
      Gamma Corrected Anti-Aliased Lines
      Back Face Culling
      Occlusion Culling
      Linked Queues
      DB-15 Analog Monitor VESA-DDC2B
      DVI-D Digital Monitor Output
      StereoGraphics Connectors
      Broadcast video
      Bilinear scaling (up/down)
      YUV-RGB converter for video and textures
      Supports 422 YUV & RGB Pixels
      2, Triple Buffered, Video Overlays
      300 MHz / 30-bit Palette DAC
      Form factor
      Single, 2/3 ATX Card Length

      So it's not a gaming card? Why is it so expensive then?


      • #4
        It's so expensive because it is designed as a business graphics card... and the business that it is designed for is CAD type applications. It is able to present stunning visuals when it comes to OpenGL designing programs, but it is likely to be severely lacking in the DirectX department (making it a crappy choice for gaming).

        If you plan on using it for CAD/visual designing type work, then your boss hooked you up big-time. But if it's for a home system that is used primarily as a web browser and gaming machine, then you'll find yourself with sub-standard graphics quality.
        Old age and treachery will overcome youth and skill
        My Toys


        • #5
          Thanks for the info on the card guys. :cheers: I guess that I'll put the card to work, if I get bored with it maybe I'll sell it on e-bay or something.:D