It has become common knowledge now that devs have become lazy slobs and can't properly make a game anymore. With the recent release that Ubisoft who will now be called Crapisoft has capped their up coming Assassins Creed game at 30fps and are taking on heat because of this and now with the latest news stating this game is going to do it to is just rediculus. It's one thing to do it to consoles because of their lack of hardware and there for not able to get the performance of 60FPS without the possibly of seriously diminishing the graphical quality of the game but thats why a lot of us choose to play on PC.
Since Devs are obviously terrible at optimizing games we can now all assume that the gaming market may take a large fall esspecally for some devs who are doing this whole " OMG CAP THE FPS IT MEANS LESS WORK FOR US " thing.
I'm now seriously thinking of getting a refund on this game for this soul purpose just as a way for the dev's to re-think what they're doing.
FYI gamers don't mind waiting a little longer for you to better optimize your game so this BS doesn't happen.
Source for info: http://www.overclock3d.net/articles/..._30fps_on_pc/1
And with the comment of whom i can only assume is the lead dev Shinji Makmi ( ""Shinji Mikami and the team at Tango designed The Evil Within to be played at 30fps and to utilize an aspect ratio of 2.35:1 for all platforms,"
"The team has worked the last four years perfecting the game experience with these settings in mind. For PC players, we’ll provide debug commands on how you can alter the framerate and aspect ratio, but these commands and changes are not recommended or supported and we suggest everyone play the game as it was designed and intended for the best experience." )
This is complete and utter BS. If the game was truly in development for 4 years then you would have been able to easily get 60fps in mind for the game experience.
Sorry everyone with this for the game Evil within.
Since Devs are obviously terrible at optimizing games we can now all assume that the gaming market may take a large fall esspecally for some devs who are doing this whole " OMG CAP THE FPS IT MEANS LESS WORK FOR US " thing.
I'm now seriously thinking of getting a refund on this game for this soul purpose just as a way for the dev's to re-think what they're doing.
FYI gamers don't mind waiting a little longer for you to better optimize your game so this BS doesn't happen.
Source for info: http://www.overclock3d.net/articles/..._30fps_on_pc/1
And with the comment of whom i can only assume is the lead dev Shinji Makmi ( ""Shinji Mikami and the team at Tango designed The Evil Within to be played at 30fps and to utilize an aspect ratio of 2.35:1 for all platforms,"
"The team has worked the last four years perfecting the game experience with these settings in mind. For PC players, we’ll provide debug commands on how you can alter the framerate and aspect ratio, but these commands and changes are not recommended or supported and we suggest everyone play the game as it was designed and intended for the best experience." )
This is complete and utter BS. If the game was truly in development for 4 years then you would have been able to easily get 60fps in mind for the game experience.
Sorry everyone with this for the game Evil within.
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